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GLSFWTHE EVERYDAY PLAY CLUB

RULES & PRACTICE

How to Play Futoshiki

Play Futoshiki ↗

THE PLAYBOOK · GLSFW

How to play Futoshiki

Choose a round of Futoshiki and settle into its rules. Place 1–4 once in each row and column while obeying every inequality. Use the example below to understand a decision. Treat the first round as a chance to learn the controls. Use the example below to understand a decision.

Twelve 4×4 puzzles with fixed starter values.

Make the controls familiar

Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart. Make the next step deliberately.

Your goal

Place 1–4 once in each row and column while obeying every inequality. An attractive position is not enough unless the goal is met. Return to the instructions when a step is unclear.

Step by step

  1. Select an editable square.
  2. Read inequalities by their row/column coordinates below the board.
  3. Enter 1–4.
  4. Check puzzle verifies both Latin-square rules and inequalities.

Controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Read a button’s label before selecting it. A new-round button replaces the current round.

A useful example

r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3. Use the example as a guide rather than a substitute for reading your board. Take a moment to compare.

Watch out for this

An inequality specifies order, not an exact difference. A different version of the game may use a different rule. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.

Common questions

While learning, what is the goal of Futoshiki?

Place 1–4 once in each row and column while obeying every inequality.

While learning, how do I control Futoshiki?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

While reading the Guide, what example helps explain Futoshiki?

For clarity: r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3.

When I return, what should I watch out for in Futoshiki?

Keep this in mind: An inequality specifies order, not an exact difference.

On this playing page, what format does Futoshiki offer?

Here is the relevant explanation: Twelve 4×4 puzzles with fixed starter values.

Before I begin, which play mode does Futoshiki use?

The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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